Arkhelion
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Retranscription du Dev-Chat du 26/07/2007
Satine a écrit :La retranscription la dernière de nos rencontres Européennes (Dev chat) est maintenant disponible. Comme toujours, nous remercions OnlineWelten pour l'hébergement, et espérons vous voir durant la prochaine Rencontre !
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<!--fontc--><!--/fontc-->Shadowsong|OW <span style="font-family:Verdana">Welcome to the eighth European IRC dev chat!
<!--fontc--><!--/fontc-->Satine <!--fontc--><!--/fontc--><span style="font-family:Verdana">Good evening everyone and welcome to this month's European Dev chat! With our second free content update for <!--fontc--><!--/fontc-->
Satine <!--fontc--><!--/fontc--><span style="font-family:Verdana">subscribers looming on the horizon, we hope you've got lots of questions lined up to ask the folks from Turbine.<!--fontc--><!--/fontc-->
Satine <!--fontc--><!--/fontc--><span style="font-family:Verdana">With us tonight from Turbine we have the following people: <!--fontc--><!--/fontc-->
Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">Good evening everyone! My name is Matt "Scenario" Elliott - lead Worldbuilder for LOTRO. The world team is responsible for building the landscape and making previously skittish monsters stomp you into the ground.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">I'm Keth. I like Pina Coladas and getting caught in the rain.<!--fontc--><!--/fontc-->
Denour <!--fontc--><!--/fontc--><span style="font-family:Verdana">Hello Everybody! My name is Andy "Denour" Gillis, and I am one of the Game System Engineers (Game Programmer / Code Monkey) on Lord of The Rings Online.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">Oh, I'm also the Lead Content Designer.<!--fontc--><!--/fontc-->
Denour <!--fontc--><!--/fontc--><span style="font-family:Verdana">(He's also Tardy)<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">blame the stupid anti-virus software.<!--fontc--><!--/fontc-->
LOTRO_Patience <!--fontc--><!--/fontc--><span style="font-family:Verdana">Hi everyone! I'm Meghan "Patience" Rodberg, community manager for LOTRO at Turbine. Thanks for coming tonight. <!--fontc--><!--/fontc-->
Satine <!--fontc--><!--/fontc--><span style="font-family:Verdana">And I'm Sam "Satine" Russell, the Senior Community Manager for LOTRO Europe!<!--fontc--><!--/fontc-->
Constant_Garden <!--fontc--><!--/fontc--><span style="font-family:Verdana">Hey all, Constant from Systems, I'm in charge of fun. <!--fontc--><!--/fontc-->
LOTRO_Patience <!--fontc--><!--/fontc--><span style="font-family:Verdana">So you say. Lies!<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">and by fun he means pain.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Leirah] Good evening devs! I was wondering if you could give us some more information about the reputation system. Will it be based on quests or will you have to grind all the way? Also, what kind of benefits will u get when u get reputation with a faction?<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">So there are three main sources of reputation in the reputation system.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">There are quests, monster kills and crafting.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">It does involve some effort from you to gain faction, but we don't think it will be too hard of a slog to increase you reputation with a specific faction.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">the sorts of rewards you can get are new mount appearances that are a bit more "sturdy."<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">some specific class and racial stuff (the Captains will find they can get something unique from the dwarves.)<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">and.... that's about all I can think of at the moment.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">oh, there are also some unique Rep Halls that are pretty cool looking.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Tharmar] what plans do you have in mind for new guild-rank revards?<!--fontc--><!--/fontc-->
Denour <!--fontc--><!--/fontc--><span style="font-family:Verdana">While we cant get into specific rewards, we will continue to add guild ranks and rewards to accompany them.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Wilbeard] There were suggestions about adding one of hinted zones on the map in the last dev chat, and then it was revealed that Annuminas would be opened up. I was wondering if you were still planning on opening anywhere else on the map, as there is still much speculation on the forums about this?<!--fontc--><!--/fontc-->
Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">Hey there, Wilbeard. Annuminas is going to be opened for players to explore in our Book 10 update and it will include a variety of content and instances. Annuminas wasn't one of the locations I was hinting at, but you will be able to explore it with bok 10 as well (not a fill area, much smaller).<!--fontc--><!--/fontc-->
Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">Later in the year/beginning of next year, we are looking towards a full area, which is also one of the locations hinted at the map. Now go forth and speculate!<!--fontc--><!--/fontc-->
Shadowsong|OW [Marrok[Embers]] Q: In the last dev chat (stratics) you mentioned having working player villages sussed, can we get more info on these?<!--fontc--><!--/fontc-->
<span style="font-family:Verdana">Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">We are happy to announce we've broken ground on our second neighborhood in the past week, near Michel Delving. In regards to craft and town services available in the neighborhoods, we are looking into making them available in our neighborhoods but what exactly will be available (and how it will be available) are still under discussion.<!--fontc--><!--/fontc-->
Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">As for fishing in your neighborhood, we've thought a little bit about it - but we'd need to actually have fishing first.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Leirah] Will scholars ever be able to get a tracking skill just like miners have for example? And to stay on topic: are there plans for any new recipes comming to new books?<!--fontc--><!--/fontc-->
Constant_Garden <!--fontc--><!--/fontc--><span style="font-family:Verdana">Hi Leirah! I think tracking nodes for scholars is great! And since that's fun, we're adding it. As for new recipies, of course!<!--fontc--><!--/fontc-->
LOTRO_Patience <!--fontc--><!--/fontc--><span style="font-family:Verdana">I talked to the crafting dev about it recently - there are quite a few new recipes coming in Book 10. <!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Vetaro] Could you tell us, if these little details like the slow walking (sideways faster than forwards, hobbit animation looking weird) or the question-animation disturbing sitting-animations are at least on the way to be fixed?<!--fontc--><!--/fontc-->
LOTRO_Patience <!--fontc--><!--/fontc--><span style="font-family:Verdana">Hi Vetaro! The animations are under review, yes. It's a bigger task than you'd think, since every animation has a start/stop point, so a change in it can effect lots of other animations, but we're always looking at ways to improve them, and fix those that might need fixing.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Indigoo] If in the future new pvp zones are getting added, will they use the same idea as the Ettenmoores: bases who can be captured, full of NPC's? Or other ideas really simple like just Freeps vs Creeps, no guards, maybe in a smaller zone, or any other ideas?<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">Oooh, do we have ideas, but few I can really tell you about at the moment.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">For instance, I can't tell you when we would add another Ettenmoors-like zone.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">For instance, I can't tell you when we would add another Ettenmoors-like zone.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">ha! Double paste!<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">However, we do plan on expanding Ettenmoors some more.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">Currently we are planning on a nice addition for Book 11 that will make controlling the various keeps even more lucrative.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">We also have some more rank rewards coming online. After that, it really depends on how we feel the Ettenmoors is going.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">One thing we have discussed is adding another Monster Play class, but I couldn't tell you when that might become available.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Meeko007] I want to hear about Session Play. Anything you can tell us that was not in the new blub on the site? Will there be more than Ranger, Troll & Chicken as options? I personally would love to have the chance to see the game as a cat.:P<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">You are just seeing the beginning of our Session play system in Book 10.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">But before we add more, we are going to see how it is received in Book 10 and then see where we can expand it from there.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Anonymous14] Where will be the houses of the players, which come with book 11?<!--fontc--><!--/fontc-->
Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">We are currently planning four neighborhoods for the initial rollout of the system - one for each race. You'll be able to find houses to purchase near (but not in) Bree-town, Michel Delving, Duillond and Thorin's Hall. There are no racial restrictions on house purchase - so if you are an elf that can't live without a smial, you can purchase one.<!--fontc--><!--/fontc-->
Scenario <!--fontc--><!--/fontc--><span style="font-family:Verdana">As the system matures and grows, I wouldn't be surprised if we added more neighborhoods but the initial release will include just the four.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[SubZeroo] Question to the Devs: When will we finally get the command for ingame time that has been so long promised? If it has already been implemented into the game at least the bigger part of the German community doesn't know how to see ingame time.<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">For Book 10, I updated the in-game UI time to be a bit more granular. (That till icon you see near your Mini-map in game.)<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">The tool-tip will still tell you what period of the day you are in (Day-time or Night-time).<!--fontc--><!--/fontc-->
Keth_Turbine <!--fontc--><!--/fontc--><span style="font-family:Verdana">In addition, it will also tell you if you are in the beginning, middle or end of a day. Our patch notes will give more specifics, but hopefully this will help you better gauge what time it is, in-game.<!--fontc--><!--/fontc-->
Shadowsong|OW <!--fontc--><!--/fontc--><span style="font-family:Verdana">[Tharmar] what do you think about a key-ring for the keys that could be found?<!--fontc--><!--/fontc-->
Constant_Garden <!--fontc--><!--/fontc--><span style="font-family:Verdana">Keyrings are a really nifty idea. We should do that!<!--fontc--><!--/fontc-->
Il y aura un autre Dev-Chat très bientôt qui complètera celui-ci (ce dernier n'ayant pu aller au bout à cause d'un problème technique entre Turbine et QuakeNet).
Pour ceux qui n'aiment pas l'anglais, étaient présents (comme d'habitude en fait) Satine (CM Europe), Patience (CM US), Scenario (Design du monde), Keth (Design de contenu), Denour (Système de jeu), Constant Garden (aucune idée de sa fonction).[list]
[*]Le système de réputation sera basé sur des quêtes, des monstres à tuer, ainsi que sur des crafts. Monter une réputation ne devrait pas être un challenge trop important, même si ça demandera quelques efforts.
Les récompenses pouvant être obtenues sont par exemple des apparences un peu plus robustes pour les montures ( je ne suis pas sûr de comprendre... on va monter des vaches ?), il y aura aussi des récompenses spécifiques par classe et par race (par exemple les Capitaines pourront obtenir quelque chose de la part des nains).
Ils parlent aussi d'une Salle des réputations, mais n'en disent pas plus.<>
[*]Il y aura de nouveaux rangs de confrérie avec des fonctionnalités à débloquer ( aucune info particulière ici)<>
[*]Dans la prochaine addition de contenu, il y aura de nouvelles zones ouvertes. On connaît déjà Annùminas, mais il y en aura d'autres (des petites zones rajoutées dans les cartes déjà existantes).
Vers la fin de l'année/début d'année prochaine, une nouvelle zone complète (comme Evendim) sear ouverte aux joueurs.<>
[*]Avec l'arrivée du livre XI, nous aurons les Voisinages, il s'agira de village pouvant être habités par les joueurs et qui seront instanciés. Il existera dès le départ quatre voisinages, un vers Bree, un vers Grand'Cave, un vers Duillond et un vers le Palais de Thorin. Il y aura dans ces voisinages des services pour l'artisanat ou le commerce, mais ce n'est pas encore bien déterminé. Pour ce qui est de la pêche dans les voisinages... et bien lorsqu'il y aura la pêche dans le jeu, pourquoi pas !<>
[*]Les Erudits auront une compétence de détection, tout comme les Prospecteurs et les Forestiers.<>
[*]Les animations sont toutes en train d'être revues pour être améliorées.<>
[*]Il y aura (mais on ne sait pas quand) une nouvelle zone comme les Landes d'Etten, mais avant cela, les Landes seront elles agrandies. Le livre XI amènera un système donnant des récompenses très intéressantes pour la possession d'un fort.
Un dernier point dont ils commencent à discuter, ajouter une nouvelle classe de PvP<>
[*]Le jeu de session ajouté dans le livre X (jouer un poulet) n'est qu'un test pour aller plus loin ( pas d'autre information à part ça)<>
[*]Vu la réponse de Turbine, les trousseaux pour les clés devraient voir le jour.<>
[st]Bientôt la seconde partie (quand elle aura eu lieu) !
![[Image: signature-arkhelion-150.png]](http://www.incandescence.eu/img/sig/signature-arkhelion-150.png)
État :
(Ce message a été modifié le : 27-07-2007 11:45 par Arkhelion.)
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